#include "EnterStoryScene.h"

Enter_Story_Scene::Enter_Story_Scene()
{

}

Enter_Story_Scene::~Enter_Story_Scene()
{

}

bool Enter_Story_Scene::init()
{
	bool rBef = false;
	do
	{
		CC_BREAK_IF(!CCScene::init());
		_Enter_Story_Layer = Enter_Story_Layer::create();
		addChild(_Enter_Story_Layer);

		rBef = true;

	} while (0);

	return rBef;
}